Here is some of the work I did for the Escape branch of the Gears 5 multiplayer.
I worked off the initial meshing done by Luke Efrussy ,meshing the exterior/interior of the scene as well as dressing, Matthias Riegler finalised the interior section, and a final pass of the exterior was done by Jacob Mandt.
Ventilation Rising Bend Left
I did all meshing and visual stages of this tile. Lighting by Nick Slaney. VFX by Sergi Salvador. Tech Art by Sebastian-Grigore Bucur.
Mining Narrow Hallway
The initial dressing was done by William Taylor Parker and Finalised by me. Lighting by Derek Patterson. VFX by Sergi Salvador. Tech art by Jonathan Murphy.